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7/25/18

Introducing Clash Of Clans Outpost!

New blog! This is the project ive been working on for the past few days, and its here!
Clash of Clans Outpost will revolve around COC, where ill share news, tips, tricks and more! I hope to see you all there!

As for FusionFall Central, you can check out one of our most recent posts about it. We will return, but to fill in the gap for the time being, here it is!

Now you might be wondering: Will this be a new blog that replaced FFC? Will it close once you are done with the Hiatus? To both i say NO, FFC is not closing, and CCO is not closing once we are done with the Hiatus. It will remain once its over.

Go check it out, and see you all there! https://cocoutpost.blogspot.com/

~Plants10000

7/21/18

The Hiatus

Ima get straight to the point: We are going on a true Hiatus until Retro releases (or until we get Sneak Peek weekend news)

Reason: We want to save most of our content until Retro Releases, since we feel it might be better.

When will we return? Until we get news about Retro releasing.
Any News? Apparently, the devs are looking to squash the remaining bugs in a few weeks, which include the Eduardo Mission Pathing and the launcher.

Any plans during the hiatus? We are thinking of doing Plants´ Randoms during the Hiatus, alongside another project we had in mind for a long time.

Stay tuned!
~Plants10000

7/11/18

Plants´ Randoms: COC Road to Town Hall 5!?

Yep! You see... I created another COC Account, and im planning to do something like this for all the town halls as well, kinda like redoing the old ones, but not really.
This might be short since the 1st few TH levels are very short, but i thought its still a good idea. Lets begin!

Heres my TH4, with the Air Defense still building and the lab upgrading.
Not much really. Getting all my buildings maxed to their max TH level before going to the next Town Hall, and that might include walls since im kinda behind on walls at the moment.

Since this account is on the same clan as my main account, i can donate to it super strong troops to help out in defending (super strong in this Town Hall level at least lol)

Now you all might be asking: Will you make another one after this one? Probably. Might wait till this one is at TH8 or 9. Might even make it one of those Town Hall 7.5 or 8.5, where it focuses on War more than defenses. Will be a fun experiment.

7/9/18

Plants´ Randoms: The Great TH12 Update Aftermath (COC)

Oh boy alot has happened since the last COC progress post...
So im gonna go part by part, since alot has changed. To begin with, all upgrade times have been halfed up to 50% in some cases, which is great since im now able to progress much faster (Air Defenses for example now take half the time to upgrade).
The picture you see above was my 2nd TH8 base design. I started to focus on Dark Elixir since i want to max out EVERYTHING for TH8, and thus that includes Dark Elixir upgrades (most of them. Not
gonna get stuff like Lvl 2 Golem or possibly Valk. Ill think about it).

 The 1st design didnt work too well, so i made the switch to this! And it has worked alright. Sometimes i lose about 2,000 DE, but i make it all back in raiding. The picture above is the second design i started using. Worked pretty well too, but of course with the occassional loss.

Oh, you can also see i got a Double Cannon. Only 1 day so far with it. Melts like crazy the Barb King and other troops (like giants), but its shit against low HP troops.

So with that i made a new base, and here it is:
And here is the current design! Im still testing it, but seems like it can work pretty well. Will be testing it during the next few days.

Anyways, during all that i also unlocked PEKKAS! And man are they fun. Probably my favorite troop by far. During the GoWiPe event i used an attack with 2 PEKKAS, 11 Giants, 12 Wizards, 6 Wall Breakers and a few Archers. Pretty good rewards, but now with the event over, its a pretty expensive attack, but well worth as it can easily 3 star if done correctly.

Currently upgrading a Dark Barrack to unlock Golems. Probably wont use them rn, but they are there if i need them.

Im planning on making an attack highlight video to showcase the attacks and defenses that have happened so far. Stay tuned!

7/6/18

Back from Vacation! Where ive been, and upcoming posts

Hello! Im back!
Yeah, sorry for not announcing this, but i went somewhere else for a Vacation with my family, and it was really fun! Im back now and ready for more posts.

Im hoping to make a post about the recent changes in the FFU Twitter (new profile pic. Check that out) and also a random post on my current COC Progress, including another guide (Archer is next).

Next week im changing the Character and Item showcase area. Stay tuned.
~Plants10000

6/29/18

Plants´ Randoms: A COC guide on the Barbarian! (COC Guides #1)

Barbarian info
The Barbarian. An icon of COC, and the 1st troop many will get to use. Its the most basic of them all, but even using something basic or easy can be used wrong.
Today ill guide you on the best ways to use the Barbarian! How to use him while attacking, farming, during war etc.

Description
"This fearless warrior relies on his bulging muscles and striking mustache to wreak havoc in enemy villages. Release a horde of Barbarians and enjoy the mayhem!"

Stats
The Barbarian is the cheapest troop in the game (elixir-wise). Only costing 25 Elixir to train at Level 1, and being the cheapest to upgrade in the lab, you would think the Barbarian is weak, but oh he isnt.
Barbarian has a good amount of HP and Damage, allowing him to absorb a bit of damage and throw it back.

The Barbarian is a ground troop, and uses a melee attack. He moves at a normal speed. Not slow, but not Sonic the Hedgehog speed either. He takes up 1 spot per troop.

Usage (General)
Barbarian is great as a cheaper alternative to the Giant. Having less health but in exchange you can bring more. He is great to soak up damage for a small amount of time. He is also alright for cleaning up once you are done with an attack, but generally Archers can do a better job.

Whenever you deploy them, dont deploy them in a huge group, because Mortars and Wizard Towers can make quick work of them like that, same with all types of Bombs and the bomb tower.

They can be used to activate Traps or the Clan Castle troops as well, saving your other more important troops.

Usage (Farming)
Barbarians are great for farming thanks to their cheap cost. They are good alone, but its best you also bring some Archers to help out in cleaning, also known as the "Barcher" strategy.

Generally, Barbarians are used for tanking while Archers destroy everything. Its a cost effective strategy that is really effective against dead bases or bases with alot of loot, but not in bases where most of the loot is in Storages.

Usage (War)
There are better troops for War than Barbarians, but that doesnt mean hes useless. Barbarians are great for cleaning up leftover buildings like Builder Huts, or to activate the Clan Castle, Teslas or Traps.

They are best used when using a Ground attack. If you are doing an Aerial Attack, then Barbarians arent recommended, since you wont be activating most traps with air attacks, and other stuff will get triggered the same way with air troops.


Veredict
Barbarians are best used as mini-tanks to soak up damage when doing Ground Attacks. Their cheap cost and quick training makes them great for Farming, but a little unreliable on War. Either way, the Barbarian is a great Troop for those who want something cheap, but powerful.

6/27/18

The Announcement is here! Team Update Regarding Kevman95

The announcement is here! And it regards what happened to Kevman95, and how Retro is going... Sort of.
Heres the announcement made by Devan:

"This post is intended to inform the community about recent changes within the team and what it means moving forward. Former webmaster Kevman95 is no longer a part of the FusionFall Universe team, though his contributions are very much appreciated. We don’t wish to discuss details of the matter, but it should be known that he is no longer associated with FusionFall Universe in any capacity.

Speaking personally, I have seen some chatter regarding this development, which is why I felt the need to make a formal announcement in the first place. Let it be known that Kevman95’s role was a webmaster, and that his absence will not affect development of Retro and Legacy. He did not work on either game directly, and his duties have already been taken over by other key members of our team.

I understand Kevman95 was usually known as the primary source of communication through the Retro boards, and I intend to work hard to fill that role as well. I also intend to improve communication, just as Kevman95 was working toward. As it stands right now, we don’t have an announcement regarding Retro, but I’m willing to extend questions to the rest of the team to provide answers where I can, and as best I can.

Lastly, I’d like to thank everyone for sticking tight with us. I know it’s been more than a long wait, and everyone on the team agrees. We’re hoping to have concrete information for Retro as soon as we can."

So Kevman is gone... Whether he will return or not kinda depends. He seems to be doing better however, judging by his twitter.

As for Retro, lets all hope we get some news soon. Good Luck on development!

6/26/18

People are putting Math in Fusionfall! (Mac´s Head Radius? Map distance?)

May i ask why are people trying to put Math into FusionFall???
Seriously: This is kinda ridiculous, but funny and pretty interesting at the same time. Lets see the 2 cases we got here.

Nano Mac´s Head Radius
It began with a thread named "Tbh theres really nothing to talk about". In the 1st post, one part said:
"Don’t try to argue my topic saying you can talk about the square radius of nano Mac’s head or something as outrageous as that"

And thus it began: A user named Owlquill made a threat just about that. And heres what it begins with:

"Upon Seijoh's "request", I am going to explain why we may never know the exact radius of Nano Mac's "square" head.

1. As the picture shows, we don't know the length of the square's sides to begin with. Knowing the length of one side of the square is vital to finding the radius. Who knows? In Fusionfall's universe-- how up-to-scale is everything to the real world?

2. Is Nano Mac's head EVEN square? Well, nobody knows! Even in the cartoon, his forehead-- and the sides of his head were practically completely covered by his hair. The hair hides is forehead and sides, but, if his head IS long/wide enough-- his head would be a square.


In the end it doesn't even matter we don't, and won't, ever know. Unless you could remove the hair from his model, but that is another story."

So yeah... This became a thing... A VERY interesting thing.
So people began to try to obtain it. I suggested to get a pixel measurement, where you count pixels to obtain a volume. People began to help as well, and as of now no one has obtained the answer.

You can go and put an answer or solution here: https://www.forums.fusionfalluniverse.com/index.php?topic=13299.0


The 2nd one actually has a solution! This is the past map distance! Pretty interesting, as some of the bigger math nerds of FFU joined to help out :P
Heres the answer from user Magtongen:
"So, each map square is 512 x 512. Imma say that mean that's 512 meters by 512
If each square is cut in half, the hypotenuse is 512radical2, so thus that's 2 radical 32 as the hypotenuse (It's been a couple months since i've done geometry), which is 128 meters.
128 x 8 (8 map squares)= 1,024 meters, or 1.024 km.
The map across is 1.024 km."

What a madman... Not even i can do that... HECK, im just learning Equations right now... Here ill leave one for you all :)

3X + 5Y = 7
2X + Y = -4
If anyone can solve it i love you :)
Anyways... Back to the Map distance: Another user, named RangerFusion, posted a more elaborate version:

"So in order to find the closest estimate I needed to get a base measurment for each square. I didn't know about the 512x512 measurement so I had to find another source. Our good friend Devan posted a video of him walking across the entire map for his 1000 subscriber special, so I took my information from there.

Doing some rough estimations I found that his character walked about 4 steps for every second (after the video sped up of course.) This is the base of the rest of my calculations.

Devan walked relatively straight across Eternal Vistas from 11:35 - 12:24 to 12:35 - 13:32 (with a break in between when he took a quick detour to kill Professor Plutonium before going back on track.) This leads to 106 seconds to walk across one block. 4 steps times 106 seconds makes 424 steps for each block.

Your line across the map starts from block 4,4 and ends at 12,11. The distance formula makes their distance from each other the square root of 113. The square root of 113 times 424 makes 4,528.44 steps across the map.

Now I could just turn this number into km and call it done BUT NO! I AM DEDICATED TO THIS! Besides, nobody has a set step size. I scoured the video for some correct measurements and found a tennis court! Why is this important? Because according to the International Tennis Federation a proper tennis court must be 76 by 27 feet in size. Devan walks across the short end of a court from 10:45 - 10:50 for 16 steps. 27 divided by 16 is 1.6875 feet for every step size, leading for a finaly of 7,641.7425 feet OR 2.32920311 KILOMETERS ACROSS THE MAP!

*Phew* With all do respect and honesty this an incredibly rough estimate with Devan walking in not so straight lines every now and then, so Magtongen is probably right but hey, who knows.

Final estimation if you didn't read it is 2.32920311 Kilometers. But that's just a theory. A GAME THEORY (im not sorry)"


Later on, Devan did confirm that each map square is 512 x 512. Not bad!
We need Game Theory on these. Anyone know how to contact him? lmao


Reminder: Tomorrow is the announcement that was going to happen a few days ago. This might change to another date however. Just keep an eye out tomorrow on the forums.

So what do you all think? Im personally impressed! Cant wait to see what other crazy and cool things the forums come up with.
Btw, im going to be more active on the forums, so if you wanna send me a message, you can do so here on my FFU profile: https://www.forums.fusionfalluniverse.com/index.php?action=profile

6/24/18

Announcement regarding Retro coming soon! What does this mean?

Today, a FFU user made a thread talking about how theres not much to talk about. It exploded with alot of users coming to talk about that, even myself! It was mostly people getting a bit angry and losing hope, until Devan stepped in with this to say:
So that happened. We all thought we were getting a big, awesome or sad, announcement. A few hours later however, this is what he replied with.
So the reason for the announcement being delayed is so everything can be as accurate as possible, which is great that they are taking this route, since getting an innacuracy could lead to an uproar of angry users. The announcement is coming this Wednesday, but time can still change. Devan is for the time being answering any questions regarding Retro or its development, so obviously i took my chance.

Pretty bold questions (literally). A few minutes later he answered me and another user.
From this we can gather that most of the delay of the announcement involves Development, which could lead to something bigger. We´ll see soon.

My questions on the other hand gather that Kevman is doing alright, as far as Devan knows, and that from a 1 to 10 in development, Devan personally says that it looks like a solid 8 or 9 out of 10. Pretty good overall!

Now if you wanna go ask him something, go to this thread: https://www.forums.fusionfalluniverse.com/index.php?topic=13294.0 but please be polite, because im sure that the devs wont like you being mean to them, especially right now.

Ima keep a close eye there to see what else could be discovered, and just wait patiently for the announcement this week. We´ll see what happens.

~Plants10000

Item Showcase: Baseball Helmet

Preview
How about we tackle another sport? This time Baseball! And what better way to protect your head with this piece of equipment! Sadly doesnt protect you from Fusion attacks, but makes you more than ready to play Baseball. Pair this with one of many Baseball bat weapons, and a baseball themed shirt and pants, and you got yourself a Baseball loadout! How cool is that?