Every Nano you collect also gives you a step up to the next level.
One mission, two rewards!
That's right - completing a Nano mission gives you a double reward! You
get a new Nano to help you in your fight AND you also level up, which
means you can use even better equipment. Yeah!You'll be automatically
given a Nano Mission each time your Fusion Matter meter fills up. You
need to collect that Fusion Matter because it's one of the key
ingredients in Nano creation. Complete the Nano mission, get a brand new
Nano, move up a level, repeat!
Nano Powers can be swapped! Learn how to change out your Nanos' skills for different ones.
Whenever you complete a Nano mission and create a Nano, you must choose
one of three possible powers for it. It's a tough decision. The good
news is, you're not locked into the Nano Power you choose. Any of your
Nanos' powers can be changed at any time! Nano Machines allow you to
change out your Nanos in your NanoCom, but they also let you change out
Nano Powers.Maybe after using your Eduardo Nano for a while, you decide
you no longer want the Monster Roar (Drain) Power, and would rather have
his Papas Fritas (Health) Power. To do this, you need to buy 5 Heal
Power Items (there are vendors stationed near each Nano Machine), and
you have to have enough Fusion Matter. Click on any Nano in your My
Stuff Nano Book to see what Power Items you need to swap their
abilities, as well as how much Fusion Matter it will cost.When choosing
Nano Powers, remember that it's best to have a wide range of abilities
so you're prepared for any challenge. As a warning though, changing Nano
Powers often can be expensive, so choose wisely!
After a long, VERY LONG hiatus, we are finally back with a new FusionFall 101! This time we will check the use of Nano Stations. Lets get started!
1- What are Nano Stations? Nano Stations are used to exchange Nanos between one and other. Its also used to change the powers of Nanos using Power Items. To change equipped nanos, simply click on the Nano Station, then select the Nano you want to equip.
Usually, next to a Nano Station there will be Dexbot vendors selling Power Items for players to swap their current Nano's power for either of the other two options.
2- Where are Nano Stations located?
They are located in almost every HUB! Here are the main locations:
Sector V - at the Tree House next to the driveway
Peach Creek Commons - behind Eddy in the Cul-De-Sac
Genius Grove - next to the Dexbot and Mandroid vendors
Endsville - right in the driveway of Billy's house
Foster's Home - on the left side of the house
City Station - on the left side, in front Dexbot; inside Ship's Interior
Mount Blackhead - behind houses in back
Pimpleback Mountains - in the center of the village where shopkeeper's are located
Orchid Bay - in the center of the safe-zone, near Grim
Devil's Bluff - to the left of Mandy at the safe-zone
Nowhere - next to the Farmhouse
Offworld Plaza - in the safe-zone near where all of the NPC's are located
Forsaken Valley - Mandark's Ship, left side from entrance
Huntor's Crest - at a small camp located behind Demongo
Sector V (The Future) - same as the Past
Peach Creek Commons (The Future) - behind Eddy in the Cul-De-Sac (Great Machine)
Genius Grove (The Future) - same as the Past
Thats all everyone! Hopefully you all learned something this time! See you all in the next lesson.
-Sargeant Cactus (Being too happy cuz X-mas O_O )
Blossom is one of the Powerpuff Girls, sister to Bubbles and Buttercup, and their leader in The Powerpuff Girls cartoon. Their "father" is Professor Utonium,
who created her and her sisters via a combination of sugar, spice,
everything nice, and Chemical X. Blossom is the most intelligent and
mature of the three, but at times the most bossy, and acting at others a
bit like a nerd. Among the girls, Blossom has one special skill that
the others do not possess, the power of "Ice Breath," which lets her
breathe out cold air and create ice.
According to the FusionFall manga, when Fuse first attacked, Blossom and Bubbles saved Numbuh 2 and Numbuh 5 from the Spawns while Ben and Numbuh Two retrieved a part that was missing for Dexter and Mandark's laser. They later tried to prevent the ship from crashing, but unfortunately failed, leaving Fuse to further his attack.
In the Future, Blossom and Bubbles haven't been heard from after the fall of Tech Square, hinting that Fuse's
minions might have killed them in the process (the movie in which the
player arrives too far into the future shows Blossom and Bubbles
battling a Terrafuser). In the Past, Blossom (now 13 years old) helps
the player with numerous missions, while also being a task-handler
should the player choose Dexter as their guide.
In the Past, Blossom can be found in front of the tree house in Sector V If the player is under the guidance of Dexter, the player can play the mission "Remember Buttercup"
as a part of his or her quest to find the missing heroes. Blossom tells
the player that losing Buttercup after their last battle with Mojo Jojo
was very painful, but she was still able to talk about it with the
player. Dexter believes that Fuse is behind this somehow. If the player
accepts the mission, "I'm Still Standing" after finding Buttercup in Marquee Row, the player can tell Blossom about Buttercup's survival and she is very happy to hear her sister survived (this mission is a World Mission; it could be accepted regardless of which guide is chosen). Dexter eventually learns of Buttercup's survival during the Ms. Missing mission in which the player tracks Buttercup's signal on Dexter's scanners and winds up at the same location. Her Nano is the first the player can acquire after getting through the Academy tutorial. (Before the Future was removed, her nano was the first that was able to be obtained after returning to the Past after defeating FusionEduardo.)
It is also noted that her Nano has a more spunky personality: it cries
when the hero is defeated, which means it must have cared for him or
her. She appears to be a leader of the Resistance, but tries to relax by
having picnics from time to time if her "father" isn't busy.
Okay i know its too early to talk about 2017, but im just so excited and cant wait to tell all of this!
2016 came in as a great year not only for FusionFall, but for the blog as well, as its our 1st official year! FusionFall RETRO was announced this year as well! Just like everyone, we will be making our plans for 2017!
1st off we are planning to relaunch the Google+ page and a Facebook page. These pages, alongside the Twitter page will be your main area to know the new info and news about the blog! Alongside some behind the scenes content.
We are also planning a complete blog redesign by the end of the year, making it a bit bigger and with more content! All this alongside the FusionFall RETRO Walkthrough series which may be coming out this December!
One of our mayor goals this 2017 is getting 10,000 visits. Im pretty sure we can make it as we got 5,000 and counting visits this year! Another of our goals is making the Facebook page our main HUB for info and news by the next year.
We have some new series we are planning to do by the time RETRO releases. You may remember the race scores weekly series where we would mention the best scores of the week! We would like to confirm that this new series will, of course, be releasing by the time RETRO releases, but we also got a name for it! Racing Champions!
This new series will feature the best IZ race scores from the last week! We will also feature a race demonstration to help yall get the best scores possible! We would love to see your attempts at a best score race on Youtube, so upload your best race scores and trials!
Another series will revive a forgotten FusionFall weekly series: Item Showcase
This series will featurean awesome item every week, and looking at its story, references and looks! Pretty simple thingy but i know you will like it :)
For RETRO we are planning to do awesome events from time to time. We are planning to do a RETRO Release Party when RETRO Releases! We dont know when, maybe a week after RETRO releases but we are still planing the party, but i can tell ya this: It WILL be in The Past. You can see we also brought back the Did You Know? Series. This was originally a page with a bunch of them IN 1 PAGE, but then we just forgot about it and got rid of it COMPLETELY. Now its back as individual posts tho, which is awesome :) Whoa this is getting long ima just end this O_O Overall, December and all of 2017 will be a great year for the blog, and we cant wait to do all of this! Who Knows! Maybe Legacy will be released in 2017 and a playthrough will be done! Thanks everyone! -Plants10000
It's easy to store your in-game gear at Morbucks Savings and Loan!
If you have more cool items than you know what to do with, but you don't want to sell or trade them, it's time
to use your Bank Vault. Since your My Stuff pack has limited space,
it's not practical to carry around every item you get while playing.
Morbucks Savings and Loan is FusionFall RETROs's trusted institution
for your storage needs. Every hero who jumps into the fight against Fuse
is automatically issued a Bank Vault for stashing extra stuff.Bankers
are conveniently located throughout the world, near vendors. They have
an icon hovering over them that looks like a sack of money with a letter
B on it. You can access the items in your vault by clicking on
any Banker you find, so it's easy to take advantage of this handy
storage system.The first Banker you'll encounter is located in the
Cul-de-Sac. To add items to your vault, click on the Banker, then click
on the Bank button to open your vault. Drag items into your vault, or click on the item and then click Move to Vault.
Moving items from your vault into your My Stuff pack works exactly the
same way. Before you know it, you'll have a vault loaded with your
favorite items!
Because i know people will ask whats the use of this new page and element, aside from being a huge library of FF Videos, its a reincarnation of 1 of the 1st series in the blog...
FusionFall Videos!
I mean it should be expected and guessed. I was originally gonna release it as individual posts just like before, but decided to release them in a new page.
FusionFall's intro movie can be viewed any time!
Fans love the game's intro clip - naturally! (FYI, the OG FusionFall
team loves it, too.) But not all fans know that they can watch it
whenever they want.Check out the game's intro movie, plus all the clips
you've seen on television, in our FusionFall Theather. The FusionFall theater is always open, so show time is whenever you say it is!
The FusionFall Theater Page is officially open! This page will feature the playthroughs of both games (FFL and FFR) and many other things! The page will be periodically updated with new videos! Check it out here: The FusionFall Theather
Due to some recent breakthroughs, we’ve found a way to edit the game
client! For those of you who aren’t quite sure what this entails, we’re
now able to fix bugs that caused the game to crash as well as add a
report button to the player interaction menu.
If
you see someone breaking the rules while ingame, there’s now a way to
let the moderators know! Of course, you’ll be required to provide a
reason with your report. Making sure FusionFall Retro is a safe,
friendly environment is one of our top priorities, after all!
If
you spot any bugs or remember any that caused the game to crash, please
let us know and we’ll try to fix them right away. At this point, we’ve
done a few things:
Fixed the vehicle bug in the tutorial that caused the game to lock up when the V key was pressed.
Removed the trash icon in the bottom right of the inventory screen that caused a crash.
Added a report button to the other player menu.
The
trash icon that we removed also allowed you to drag & drop items
rather than right clicking on them and clicking delete. If you guys used
this feature often, let us know and we’ll add it back (without) the
crashing.
That’s all for now, but we’ll be back with more development info next time!
Hey, everyone! We’re here with a quick post about croc pots! If you
don’t recall, the Croc Pot Catering Company was a service that took the
look of one item and “combined” with another by copying the stats. This
means if you have a low level item you really like the look of, you can
combine it with a high level item to give it the best stats possible.
Keep in mind that this can only be done with items of the same type.
That means you can’t go completely crazy and combine a weapon with
shirt, for instance.
We noticed that this menu was a little buggy
in the original game, as clicking on certain places of the window would
immediately cause the client to crash. This is a bug we plan to fix,
but we’ll go into more detail in the next devblog.
We had our head chef cook up a short video about croc pots. Check it out below, and we’ll see you all next time!
What you watched is an early FusionFall trailer, before the team switched to Unity. It features a bunch of early areas and pictures, which i found awesome! Enjoy!
After a bit of crunch time, we’re ready for a FusionFall Retro
development update! As it stands right now, we’re currently in the final
stages of FusionFall Retro. We still have to iron out a few bugs, but
most importantly, we’re converting our whole server in order to support
the infrastructure we intend on using for launch. We also have to build a
couple of tools to ensure the Beta and eventually final release go as
smoothly as possible. We thank you for your patience thus far. We’re
almost over the hump!
To make up for the silence we’ve had recently we’re releasing two consecutive dev blogs on Friday. So stay tuned for those.
But
before Retro’s release, we’ll be doing a quick beta test to ensure our
servers can withstand extended player use. We’ll obviously need players
to stress test the server. That’s where you guys come in! We’ll be
randomly selecting users and inviting them via Email to help us do just
that. As we find out what works through users participating in the quick
beta, we’ll be fine tuning things, and gathering more and more help. As
soon as we have the all clear, we’ll open Retro for everyone to enjoy!
Unlike
the previous closed beta tests, this one will last a few days and
randomly people will be selected and sent a key via email. All the
previous users who had access will keep their access and will
automatically be given keys. After this short closed beta period we will
immediately launch into an open beta! We will have most (if not all)
features readily available but expect there to be some minor issues. In
addition, closed beta characters will all be deleted if necessary.
Our
original plan when thinking about launching Retro was to use the
traditional FusionFall webplayer. However, with most browsers moving
towards the deprecation and removal of support for the plugin, we’ve
opted for a custom built launcher designed to provide a quick and easy
way to boot up both FusionFall Retro and FusionFall Legacy! A standalone
client for both Retro and Legacy will yield much better performance and
will allow us to provide updates.
Consider this your all-in-one stop for all things FusionFall Universe!
Here’s
one of our final mock-ups for what we want the launcher to look like.
It’s super quick and easy to use, and allows users to see the latest
happenings and news for both Retro and Legacy. We wanted the launcher to
fit in with our current Universe aesthetic but remain simple and
modern. We think we’ve found a nice balance. You can look forward to
using this launcher by this year’s end, as Retro’s release will coincide
with the launcher’s release!
My day just got better... 😀😀😀😀😀😀😀
-Plants10000
When you summon a Nano to help you battle Fusion monsters, you'll
be able to see exactly when that monster is targeted by the Nano. A
large circular targeting reticle will appear over your enemy.
If a monster is in range of both your Nano and your weapon, the Nano
targeting circle will appear inside the weapon's targeting square.
This targeting feature is super handy for those times you want to
sneak up on a Fusion beast and stun it before it can attack. Since your
Nano may have a longer range than your weapon, you can put the whammy on
the enemy and then launch an all-out attack before it even knows you're
there!
You should start practicing with this targeting system immediately (or as soon as RETRO releases actually)
In the no-longer-existing Future, he, along with Dexter, are battling enemies in Tech Square in front of Dexlabs. However, after the area was covered with Fusion Matter, he hasn't been seen since.
In The Past, he is seen in Townsville Park with Grandpa Max and The Scotsman. He is one of the people who suspected Grim to be a traitor, despite having teamed up with him previously on The Grim Adventures of KND crossover.
-"Why havent i taken care of the Schedule yet omg..."
-"Idk but you better make a new one 😛"
-"Ok! But i better follow it this time ´round"
Hey everyone! Today i would like to bring out a new schedule! While i didnt follow the last one that great, i promise to follow this one as best as i can. Here it is!
Monday: POTD, DYKFusionFall?, Character Bios, IZ race scores (when FFR comes out).
Tuesday: POTD Analysis, Area bios, FF Videos.
Wednesday: POTD, New Downloadable thing.
Thursday: POTD Analysis, Character Bios.
Friday: POTD, FF Videos, DYKFusionFall.
Saturday: FusionFall 101, FF Videos.
Sunday: POTD Analysis.
Sunday will be mostly a "break day" as not much will be done that day. Our schedule may change by the end of the year but lets not talk ´bout that right now.
Now what about that IZ Race Scores thingy? Its gonna be a weekly series where we will take a look to some of the best IZ race score from the past week! Alongside a video showing a race path or something (we are still unsure).
Now every Sunday we are planning to make a Forum series called "Ask the Community" where ill ask a question every week in the forums and see everyones answers! Heres your 1st question: Whats the best thing you have ever gotten? Heres the link: http://www.forums.fusionfalluniverse.com/index.php?topic=4626.0
Coco's eggs are full of goodies to help you fight Fuse!
That
Coco's a helpful bird/plane/tree/creature. She's doing her part to
defend the universe by laying eggs all over the world. You've probably
seen them scattered around on the ground. These eggs are very valuable -
they contain power-ups and other treats for you!Whenever you see one of
Coco's eggs, run over it to collect a surprise! Sometimes you'll find a
burst of speed, protection for your Boosts and Potions, temporary
supercharged jumps, or a C.R.A.T.E! When you meet up with Coco (we hear
she's been hanging out at the Jungle Outpost), be sure to thank her for
all these handy helpers!
FusionFall RETRO will now release as a downloadable game!
"We will not be offering it via the web and will be providing our own client" For those who dont know, a client is, in the simplest terms, a downloadable game or program which is connected to a main server.
The Monkey Skyway and S.C.A.M.P.E.R. system are both player transport methods, but there are some key differences between them.
Two of the most popular ways to get around in FusionFall are
the Monkey Skyway and the S.C.A.M.P.E.R. system. Besides the fact that
one is a fast warp and one is a leisurely flight, do you know the
difference?S.C.A.M.P.E.R.s take you quickly from one region to another.
For example, you can take the S.C.A.M.P.E.R. from the Cul-de-Sac in the
Suburbs to City Station Downtown. Monkey Skyway Agents will take you
from neighborhood to neighborhood within a region. So you can take the
Monkey Skyway from the Cul-de-Sac to Genius Grove, which are both
located in the Suburbs. There are a number of Monkey Skyway stations in
each region, but they don't connect across region boundaries.Once you
get the hang of moving around within the game's regions using the Monkey
Skyway and making bigger jumps around the world using the S.C.A.M.P.E.R
system, you'll be completing your missions in record time! Remember, you
have to check in at each transportation point before you can use either
system to travel there. You've got to find each station on foot before
you can fly or warp there!
Why hello everyone! Today we are taking a look at the recording and exploration (and technical difficulties) of V.V Argost´s Weird World! Lets us begin!
We are mainly gonna focus on the last POTD, which was posted yesterday. In it we see Argost on a campfire area alongside Hi-Five Ghost in the boom microphone and Muscle Man with the camera. From what Argost says, it seems they are in the "Greater Townsville Area".
Does this mean we will get a wild/forest area for Townsville park or center? Maybe its a totally new area! In the 4 last POTDs we see them in an area similar to Twisted Forest or Really Twisted Forest. While i dont think this is any of those areas, i think they are in the area theyre found in the 5th POTD.
Now lets see a part of the quote of the 5th POTD: "We´ve received countless reports from our dedicated viewers about an intriguing aquatic beast..." What could this beast be? My guess is that it is the blowfish we saw in the Zoo POTDs, but it could just be a giant beast in the wilds! As this "Weird World" thing with Argost was gonna be in the OG game, but was scrapped for unknown reasons. Maybe this is what the FFL team is doing with that scrapped concept, as they said they would do that plot in FFL.
Thats all i can disect (yuk! XP) from this POTD! Thanks for reading everyone! And ill catch yall next POTD! ;)
So after thinking what and how to design good decent looking characters, i present to you the 4 current people in the FFB cast!
Mega4500 (Plantisimus onethousandsimus): The man himself will tell his story! If it isnt obvious, im the creator of the blog, but made a Club Penguin blog before this blog. When i got bored of CP, i took a break and then left the blog, and later on started this one. While im named Mega4500 in the forums, i mainly like to be called Plants10000, as its the name i like the most :)
Snowfrost (Snowysimos frostyasicesimus): Hes the creator and painter who creates the pictures and designs. He comes up with blog designs and ideas for series (which i havent followed... Sorry m8 D:). He worked alongside me in the CP blog, and had as much fun as me :3
Cherry Blossom (Delicious bouncing jelly filled cutie): While we are still trying to find something for her to do, as of now, she may carry the POTD analysis series from now on. Maybe even the Bio series! Remember that at the end of ALMOST every post theres the name of whoever made it or posted it, so keep an eye for Cherry! ;)
Sergeant Cactus (2secret2explain): Same as Cherry, we are trying to find something for him to do. He may end up doing the FusionFall 101 series, as that has been dead for a while now. Stay tuned! :)
Hey everyone! Today we are going into an special contract, as we are gonna kill Merasmus! Or at least for a minute till he comes back into the map 1 level higher... Uff -.-
Hey everyone! Today we are taking a look at Mandarks House! This POTD brings up some interesting features that may be introduced and used in FFL, so lets see what new features can be used in FFL this time around!
1stly, and very excitingly, we see Mandarks new robot and assistant: Robot Jones! As we saw on one of the old Devblogs, Mandark stole him, redesigned him a little bit, and its now his robot assistant! We also see some machine with a Terrafuser in it, and some fusion goo on the wall.
Now why would they show us this part specifically? As we know from the OG, we could access some areas by portals. Perphaps we will be able to access Mandarks House from a portal? Or from a big building and a door (which would seem more appropiate and better looking). Its kinda confirmed that we will be able to enter the house, as an important NPC is there.
There isnt much to gather from this POTD, not much concrete evidence, but we can speculate a little more ;)
Where could the house be located in?
My biggest guess for the location of the house is somewhere in Tech Square or Genius Grove. Tech Square seems to be the most likely location, as Dexter is located there as well, alongside Computress. Genius Grove doesnt seem to be the biggest area that the house could be in, but who knows! Im holding my Tech Square guess as the definite answer.
What will Robot Jones´ purpose be?
We knew from like last year that Robot Jones was gonna be in the game, and his backstory on him meeting Mandark and all, but what role will he play in the Invasion? We know he will assist Mandark on his schemes, but what missions will he give out? If any! Im sure hes gonna be a huge part on Mandarks missions but thats only my guess.
Thats all folks! Thanks for reading and see yall next time!
-Plants10000
This is one of the many changes coming to the blog! My youtube vids are also gonna be posted here! In this "adventure" we make a Sentry Duel! Lets just say it doesnt turn well for me xD
Hello everyone! Welcome back to POTD Analysis! Today we are taking a look at the insane crash that happened outside the IZ of Dizzy World! Lets get started!
1st off, we can see the quote making the literal fact about the "THRILLS!!!!!!!" of Dizzy World, and that they were "OFF THE RAILS!", and of course, we see some carts, perphaps from a Rollercoaster, destroyed in the ground. We also see the main square and IZ portal to go inside the IZ. I remember that the tiles in the ground made the 3 PPGs, sure they looked kinda crappy but still, they look like the 3 girls.
On the back we see the Dizzy World IZ, and a Rollercoaster! There isnt much to make up from this, but we do see its much more infected than before.
Heres something interesting to notice: The skybox is lighter, unlike the OG where it was a dark green or Lime green color. It still holds that City Point dark, gloomy feel, but its a little detail.
Thats all folks! Thanks for reading! See yall later!
-Plants10000 (Mega4500)
Did we really got 5,000 visits!? Somebody slap me i must be dreaming!
Jokes aside thanks everyone for 5,000 visits! I was gonna quit at around 900, but i guess YOU and me realized that i had more potential, so i continued, and on and on...
Honestly this blog has been alot of fun to make and alot of fun to create. Lets take a look back on the history of this blog and look at funny moments or posts.
It all started on 2015, where the Character registration for FFL had just launched. I woke up that day and made my character instantly. A few days later, i decided to check some of the old FF blogs, and realized that one of my favorites: FusionFall Hints n Tips had been outdated for a while, but now its getting updated a bit more. So i decided to do something that was, and could have, been impossible: Make an FFL blog.
I started to think how i was gonna do it, and i simply did it! The 1st ever post was about the Character Registration finally starting. It even had a video! The blog started with slow but building up popularity, and then i started doing FF Videos, and bios and much more!
Later on i advertised the blog on the forums and it gained some popularity from there! I later made the Twitter account and i gained some more popularity from there!
While this isnt an analysis, this is more speculation than anything. While there are details to confirm an area or something, i think its better to imagine what could it be. Lets do dis!
The 1st thing we can see its, of course, Fusion Grim! He looks much more like an skeleton, and its tunic looks more like the original Grim. Hes scythe also looks more detailed compared to the original.
One part of the quote says the following: "Fusion Grim was just spotted in the woods near the haunted mines"
These woods are the wilds, which was the biggest area in the original game. What could this area be? We can see some crystals on the back, but we can also see fog and a dark ambiance. Here are my guesses:
1- Haunted Ridge Haunted Ridge was one of the most bland, plain and boring area in the OG. The fog and Fusion Grim being around there could represent Haunted Ridge quite well. Maybe a Mine was added to Haunted Ridge, but this hasnt been confirmed yet.
2- Crystalline Caverns In the OG, we could see crystals outside the IZ, but the fog couldnt fit in right? Well, remember the area was dark, and you could even see a moon! The fog could fit in quite well, but what about Fus. Grim? Is he making plans to steal diamonds from the mine?
From these 2 options, i say Haunted Ridge fits in quite well, since it has more logical explanations for all of these things. The FFL team could easily add a Mine to Haunted Ridge so it fits in more with the POTD, but thats only speculation.
What yall think? Thanks for reading! See yall later! -Plants10000 (Mega4500)